COTLOP: Orbs of Power Poem?.Orbs of power poem, saying, whatever LOL
In order to do the theme correctly you need a color, two or more elemental attributes and 1 or more thematic (for lack of a better word) attribute, like kindness, wisdom or villainy.
Capital letters after the Orb designation means those words are main features of the Orb.
Orb Of creation or Orb of life
White Light that Pierces all is the beginning of the spark of Life and the brilliance of Wisdom.
Orb of Good or Orb of Nobility
Cobalt Blue Cold and calculating but balanced with a Serene and Kind nature of Nobility.
Orb of Neutrality or Orb of Nature
Emerald Green Natures Rock and Stone steadfast in its Neutrality, Vigorous like the Intelligent seeking Knowledge and Plants of nature and Wind becomes natures Manic Whimsy.
Orb of Fire or Orb of Evil
Red fire spurns life to Live to the Fullest its heat creating Passion which brings with it Selfishness and may spark Lighting like villainy.
Zippy-Unfin-Shorts:Wings of Betrayal.Random story wings of betrayal
Aka silver wings of betrayal
Setup fantasy world
5 factions of the world vi for power the humans of the west, the Orcs of the south(various sized green humanoids with vicious personalities), the Slyhians of the northern mountains(Winged and fair warriors of the north, female lead society), the Griphites of the northern wastes(large cunning humanoid birdmen with a taste of flesh), the Ogres of the eastern sand wastes(huge muscular mental dwarfs that hunt in small packs ).
Up till now the darker races Griphites, Ogers and Orcs were too busy fighting amongst themselves to cause any lasting harm to the less warring nations, The humans too fight amongst themselves but tend to do so "quietly" leaving the winged female dominated race in the northern maintains as the less barbaric of the lot.
Unlike the humans that longed for some form of conquest the Slyhians remained as they have been for thousands of years kee
Zippy-Unfin-Shorts:Primal ELEMENTSRandom story setup Primal ELEMENTS
Typical modern world setup but for 50% of females manifest various super human powers and abilities based on the below systems.
1% of males manifests powers similarly but are generally less potent than the majority of female ability users, 1% of females manifest powers stronger than the normal 50% with 0.00001 or 1 in a million or so males manifest powers stronger still.
This results is a slight shift is social structures many more women are in enforcement and authoritative roles but general society still leans in the women are weak men are big dumb and strong mentalities.
An outcasted group of men and woman are growing their ranks to take over the world through force they have grown unhappy with the ever growing fake and convoluted modern world and wish to return the world into a paradise for warriors and fighters.
To fight them a quickly aligned multi government unit was formed mostly female they are outnumbered and out powered as a hand full of the
Zippy-Unfin-Shorts:Fusion of the twilightFusion of the twilight
In the late twenty second century after the fall of the industrial and consumer age mankind was finally clawing his way from the depths of anarchy and chaos to a civil and modernized future where energy and possibilities were endless.
In these times the kindred appeared because their very existence was the key to unshackling the chains of chaos and despot petty tribes bent on keeping their power by keeping the masses entrapped in a neo stone age. The Neo Christian Church or NCC founded by Evangelists, Bapists and Pentecostal sects side with equal rights and fairness to the kindred and indirectly support teaching the masses reading and technology but the inner circle is a viscous cult that supports the warlords and dividing the masses.
The Catholic Church over the years has soften their approach to preaching and god focusing on equality of all within the church be it female, transgender, vampire or werekin as long as they serve in honor and courage they are unques
Zippy-Unfin-Shorts:Desert SonataDesert Sonata (working title)
Thoughts notes: Mechs on a mostly desert planet , city state regimes,tiny independent villages plagued by bandits and such , mech mercenaries, mix of current and high tech.
Mech and vehicles: Mechs are mostly designed like a tank, slow, heavily armored and carrying heavy weaponry, main mech type is bipedal walker, quad walkers is the next type followed by hover and tread.
Most used vehicle is a hover vehicle for support and repair, 2nd most used is tread/tracks for most other vehicles.
Weapon systems: Mag Rail based projectile system, the bullet is partially magnetized spun to high velocity then launched at supersonic speeds. All projectile based systems use this, the old system for projectiles was compressed air system but they were more fickle in the sand than mag rail tech without bulky flirtation systems. Compressed air based hand held weapons are easier to get past security of most places.
Other well known weapon systems is vibro blades and shielding,